Strategy

An Experience Strategy distinguishes and enhances your Customer/User touch-points. A winning strategy fits both your customers’ needs and your business objectives: making it easy and pleasurable to access your products / services and achieve their desired outcomes. The right Experience Strategy makes doing business with your exceptional in meaningful ways, distinct from what’s available from a competitor.

My work includes:

  • Global marketing eComm sites
  • Applications - desktop/web/mobile Creative direction & lead
  • Innovation & inspiration
  • Interaction & information design
  • Data driven design / ROI on design
  • Design best practices
  • Methods & processes project tracking
  • Team building & coaching vendor & budget
  • Management globalization & translation

WebEx Online Experience Design Team
Finalist in the 2015 UX Magazine Design for Experience Awards

UXMatters February 2016
Five Best Practices for Becoming a Data-Driven Design Organization, Part 1
Five Best Practices for Becoming a Data-Driven Design Organization, Part 2
Five Best Practices for Becoming a Data-Driven Design Organization, Part 3

Executive Summary

Five Best Practices to Create a High Performing In-House Experience Design Team

Summary of article and key points:

When I assumed management responsibility for the WebEx User Experience team, I implemented best practices that helped transform the existing Creative Services group into a Customer Experience Design (CXD) team. An integral part of this effort was getting product managers (and management in general) to incorporate customer-centric thinking into web site design and e-commerce flows. In turn, these changes created the foundation for a remarkably successful web re-launch project of tremendous scope and an absurdly tight deadline.

The five best practices I cover in the article are:

  • Customer journey research and mapping
  • Design and testing based on the customer journey map (moderated testing)
  • Competitive benchmarking of current and trending best practices
  • Online non-moderated research
  • The use of Creative Briefs keep CXD and product marketing aligned

The article illuminates how customer-centric best practices collectively served to:

  • Increase the organization’s customer centric focus, customer centric language, and customer research driven decisions. Influence delivery performance and professional growth in the customer experience design team members.
  • Leverages data from customer research which leads the business to identify and prioritize specific areas of improvement in the customer experience

Each of the research methodologies and subsequent design outcomes has value individually. But the collection of activities, the gestalt, has had the greatest impact holistically. We’ve enabled design driven collaboration based on customer research and the findings.

Interest to the UX community:

Most companies cannot afford a dedicated in-house design team of CXD professionals. Instead, they outsource web design to agencies, even if they have capable in-house designers. This solution is expensive long-term, especially for ongoing changes (which are necessary to keep current with customer expectations). In addition, outsourcing doesn’t guarantee alignment of product marketing and the web team on customer experience. By following these best practices, any organization can train in-house design teams on how to develop data-driven design practices, use benchmarking, and achieve more successful collaboration with business owners.

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Management

A successful UX professional combines business acumen, UX strategy, and a product management perspective. This intersection transforms businesses into high-functioning, customer-focused organizations, building a springboard for the cross-org/cross-functional systems that drive precise delivery of services and products.


Evolution: From MarCom to UX by Documenting the Customer Journey

Strategy
In the absence of a UX strategy, I championed a Customer Journey Project. Two vendors were identified – one for internal stakeholder interviews and the second for external, end-user reviews. The project effectively ‘busted silos’ not only across WebEx but across its parent organization, Cisco. Members of multiple organizations were pulled in, from product management, program management, customer service, technical support, and the development organization.

Results
Transformation of the internal team, as well as presented across the organization, and provided a UX strategic framework paradigm across the On-Line organization. It changed the way we looked at and prioritized projects against business objectives and priorities. Creation of Customer Journey for both online (low touch) and Enterprise (high touch) customers and personas.

Methodology
The collaborative workshops allowed synthesis of collected data and leveraged insights from a cross-functional group. The result was a roadmap spanning customer touch-points (middle swim lane), and back-end processes and technology. By identifying pain points and moments of delight across all channels, we created a road-map of UX and product improvements: a 3-year vision.


Evolution: The Ecommerce Experience

Strategy
The shift to a multiple services offering including buy online (BOL) and freemium tiers necessitated an e-Commerce redesign. Our team took the opportunity to mature and optimize the online purchase experience. The resulting site needed to address marketing and customer acquisition across segments in a seamless way, from small-to-medium-sized businesses, to mid-market, to enterprise.

Results
The redesign increased successful completion of online purchases, enabled optimization processes for testing, and funneled more ‘low-touch’ customers through the web site and ‘high touch’ customers to sales channels.

Methodology
We investigated current trends in interaction design, leveraged the deep knowledge of program managers, incorporate usability results and created an optimization road map. I directed the visual design and a complete content rewrite for clarity and consistency. An upgrade to the information structure reduced the burden of multiple decision points, adopting the SaaS content model. We created a clear, direct-response path for signing up for services.


Evolution: From a Cisco Satellite to Brand and Style Integration

Strategy
The site redesign had to leverage the brand equity of Cisco — reliability and security — as well as that of WebEx — innovation and collaboration. We also had to clearly communicate that WebEx is part of Cisco.

Results
The resulting site elevated WebEx in the marketplace with a fresh and current look, and an identity that is both all its own and still Cisco. The refreshed architecture also enabled the design team to respond quickly going forward to conversion efforts identified by business priorities.

Methodology
Our team created a distinct style and voice, while still capitalizing on the Cisco brand. The extensive redesign of both look-feel and architecture brought our e-Commerce in line with current standards, customer expectations, and the market.

Portfolio

Cisco: Senior Experience Design Manager and Strategist
Collaboration Software Group
4/2011 – Present

Direct experience design best practices for visual, interaction, and content design, usability research, information architecture, and multimedia. Support business efforts for conversion, customer retention, eCommerce and optimization programs to attract, engage, service, and retain customers across global web sites. Manage internal team and vendors.
New Webex.com launched August 24th,  2015
Key wins:

  • Fresh/modern design
  • New messaging emphasizing brand and market leadership
  • Elevates mobile and video
  • Homepage personalization
  • Responsive design
  • Site search and improved navigation
  • Improved product discovery through
  • Improved information architecture
  • New design for global roll out



WEBEX.COM REDESIGN (BEFORE AND AFTER)  

Marketo: Interaction Design Lead
Oct, 2009 – Aug, 2010

Marketo is a highly successful SaaS marketing automation application. Primary customers are marketers and web designers who are responsible for creating and managing marketing campaigns. Customers also include executives who responsible for showing effectiveness and ROI for marketing dollars spent.

As the only user experience professional of a small start up I was responsible for all aspects of design. These include; creating and presenting early visual concepts, generating and presenting wire frames and workflow’s, and facilitating customer research both early in the design cycle and early implementation walk throughs.

Revenue Cycle Modeler

MARKETO’S REVENUE CYCLE ANALYTICS SUITE  



Marketo is launching a new series of business intelligent features for marketing analytics. Until now, marketeers had no visibility to accurately measure ROI for marketing dollars spent.

CONCEPT PRESENTATIONS  
Multiple UI concepts to executive staff. Used it to initiate and facilitate discussion and set design direction.

EARLY WIREFRAMES  
The Revenue Cycle Modeler provides a richly interactive user interface to build a visual representation of the revenue stage pipepline and define the business definitions for a lead to move from stage to stage.

DESIGN ITERATIONS  
The user interface encourages identification of what we call a ‘Success Path’ and also allows for what we call ‘Detours’ since by definition the revenue cycle is not linear.

DESIGN REFINEMENT & DEPLOYMENT    
We went through quick iterative design cycles narrowing the options and working on the visual design direction and deployment model.

FUTURE RUN TIME FUNCTIONS  
The first release did not include some of the more advanced functionality that makes it easy to build and modify a model.

PERSONAS & RESEARCH    
As part of the Revenue Cycle Analytics suite we created personas that represented the range and type of user who would use some or all of the analytics suite. I was able to conduct customer walk throughs using the think aloud protocol to evaluate the modeler’s usability.

VISUAL DESIGN OPTIONS  
I hired a visual design consultant to generate visual concepts that were unique and visually compelling.

IMPLEMENTED RELEASED DESIGNED  
These are samples of the August release.

Campaign Scheduling

Customers needed greater levels of granularity to set recurring schedules for a given campaign. For example, they wanted to be able to set a campaign to run on a monthly, weekly, or a specific daily schedule. The previous design only allowed for one date to be set. This required marketers to come back and set the campaign to run each time.

PROJECT FRAMING & DESIGN EXPLORATION WITH MINOR MODIFICATIONS  
We discussed the strengths and weaknesses of the current user experience with some exploration of alternatives.

EARLY WIREFRAMES  
We discussed the strengths and weaknesses of the current user experience with some exploration of alternatives. It became apparent the designed needed to really solve for greater control and customization of scheduling than was possible with minor modification of the current UI.

DESIGN OPTIONS  
An iterative design approach was used to explore a simple and elegant UI that provided the granularity needed for scheduling campaigns.

IMPLEMENTED DESIGN  
Final design with buttons placed in tool bar so they are always visible, separate the singular runs as well as recurring schedules.

Intuit : Senior User Experience Designer
Apr, 2005 – Aug, 2009

Intuit’s applications target small and mid-size businesses. The focus primarily is on managing business finances. There were also other applications and projects which helped manage running a business such as managing B to C and B to B communications.

As the lead designer on for several projects I created sketches, wire frames, and quick prototypes for research as well as final specifications. I worked collaboratively with development teams to brainstorm, ideate, and iterate on designs. I managed all design aspects of the projects I worked on.

Customer Manager Online

CMO was a multi-year project that researched in detail how small businesses manage their customers. A primary goal is to move from the back office to the front office with an integrated customer manager solution thereby expanding the Intuit/QuickBooks ecosystem.

PERSONA INDENTIFICATION and USER EXPERIENCE PROCESS  
We brainstormed and iterated on commonalities of customer management activities to identify personas.

CONCEPTUAL MODEL INTERACTIONS  
We collaborated in sketching and ideating how to represent the business processes and workflows associated with business personas.

FRAMEWORK IDENTIFICATION AND EARLY WIREFRAMES  
A live document which begins to articulate the information and organizational structure. Based on early work we iterated on low fidelity screens.

POST TEST 1  
Framework for first iteration after user lab research.

POST TEST 2  
Second iteration that was targeted for 2nd round of user research prior to implementation starting.

Eb2b

Market research to evaluate whether small businesses find it useful to electronically (via web based feature) transform an invoice into a bill - which is then saved to QuickBooks. A primary goal is to save the user time and money by automating the data entry and translation.

EARLY CONCEPT AND SKETCHES  
Generated screen sketches to meet with CEO (Scott Cook) and discuss concept and approach.

EARLY RESEARCH CLICK THROUGH PROTOTYPE  
Used click through prototype for lab research with users.

IMPLEMENTED MARKET RESEARCH  
Based on research, iterated and implemented web-based feature.

QuickBooks Installer

Increase confidence, save time, and simplify the install process by eliminating misleading questions and unnecessary screens.
New Time Goal – Reduce installation time by 25%
New Cost Goal – Reduce number of support calls by 50%

CURRENT (now old) SCREENS  
The current installer had over 20 screens with multiple confusing questions about usage and set up. Also, the look and feel was old and out dated.

WIREFRAMES  
Generating functional flows helped the team build consensus and agreement for the overarching flows.

2010 QUICKBOOKS WITH NEW INSTALLER  
We reduced the number of screens from over 20 to 5 for Express and 9 for Custom

Oracle : Senior / Principal Interaction Designer
Sep, 1997 – Jan, 2005

As a designer at Oracle, I worked on large scale enterprise applications with development teams. Projects included applications which manage infrastructure (databases) and end user applications managing all aspects of enterprise companies (project & product management, etc.)

I generated wire frames, object models, flow diagrams, and screens. I worked with development teams to help identify and articulate project definition.

Enterprise Manager

First SAAS (software as a service) application translated from Java to HTML. Below are a few samples of the early work of web design for enterprise applications.

ORACLE ENTERPRISE MANAGER (UI Information Architecture Model)  

OEM - THIN CLIENT (Topology Design)  

OEM/IAS SERVER INTEGRATION (Presentation of Design and Status)  

Product LifeCycle

This is a suite of Oracle manufacturing applications. They are organized into a single application. The UI organizes complex and multi-faceted hierarchical data sets and has to address multiple roles such as manager, engineer etc.

PROBLEM STATEMENT

First Experience
Due to the use of contextual information architecture (narrow and deep information structure focused around a primary object) the user is forced to navigate to a search page upon entry into the application. There is no aggregated information that provides immediate value to support the user experience in terms of quick analysis of what action/task needs immediate attention.

DESIGN SOLUTION

Provide immediate value by surfacing aggregated information selected by importance for a given role. This allows the end user to see what is currently happening, customize the view, and take immediate action. Per role include: workflow notifications, quick create for frequent objects, customizable reports table, customizable favorites table, task assignments. The design for this was constrained by the Oracle mandate that all UIs conform to browser look and feel (BLAF) guidelines.

Option A

Option B

Metrics Representation

I was asked to help the development team rework the way metrics were represented in the UI. Each row represents a different metric. Some metrics indicate positive values with low numbers, where as others indicate positive values with high numbers.

Example: 'throughput wait time' for a system needs a low number to indicate processing is happening quickly whereas 'hits' need a high number to indicate many users are able to access the system.

METRIC REPRESENTATION: INITIAL DESIGN OPTION

After working out issues with the team I produced a several alternatives for representing metric values. The design for this widget was constrained by the Oracle mandate that all UIs conform to internal browser look and feel (BLAF) guidelines.

METRIC REPRESENTATION: FINAL DESIGNS

Below are samples of the final design. The positive or negative value for each metric type dictates the start / end orientation of the graphic. The widget can also be used to represent some portion of 100% without a negative or positive value.

Testimonials

  • Vicki Amon-Higa, Customer Experience Catalyst/Coach

    “I’ve worked with Michelle at two Silicon Valley companies now and have found her to not only be a sounding board for ideas to bring to the table, but also someone who clearly gets what “customer backs” and “walk in the shoes of the customers” means. Many people say these words, but Michelle truly believes it and leads by example. She challenges her team to do the work, customer back, by going to see them. In internal conversations she has courage to ask the difficult questions to be sure the customer is ‘in the room’ when conversations leading to design development is happening.”

  • Judith Kelley, Principal, New England Partners

    “I had the pleasure of working with Michelle for over a year at Cisco WebEx. I watched her manage a team through an intense (to put it mildly) web re-launch project. It was a complete reimagining and execution of a site that generates millions in revenue. The e-commerce considerations alone were staggering. New demands were heaped on the project on a weekly basis. The design, navigation, and functionality could all have fallen apart so easily, but Michelle kept a firm hold on the original vision. The result was an absolutely stunning and virtually flawless launch.”

  • Marsha Shenk, Consultant/Coach

    “Michelle has stepped up to the difficult CX leadership challenges with courage and fortitude. She consistently and reliably delivers optimal ROI from Customer Experience Design and Execution.”

  • Marilyn Hollinger, User Experience Manager / Architect, Guidewire Software

    “Michelle has a deep understanding of how a core competency in User Experience supports the strategic direction of an organization. She is one of those people who can see the big picture, but at the same time advocate for users to have the best experience possible. She knows how a UX team fits into a successful delivery team, and can manage and support UX professionals both as a people manager and a talented designer. I’ve worked with Michelle on projects that were challenges both technically and politically, and she knows how to deliver in both dimensions. Working with her made me a stronger designer, and a more mindful manager.”

  • Karen Brady, User Experience Manager, Cisco

    “It has been both professionally and personally a thrill and privilege to get to know you. You’ve brought stand-out skills, experience and talent to Cisco. Thank you for continually sharing them with the UX community.”

  • Martin Hardee, Director, Digital Experience, Cisco

    “Michelle is a delight to work with. Passionate about the end to end experiences, dedicated to strong business results, and a collaborative team leader.”

Send Me a Message

T - 650.207.0825
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About Me

(Download my resume)

My focus for 18 years has been Experience Design, and more recently Experience Design Strategy Management. I’ve been fortunate to work in Fortune 500 -100 companies as well as mid-market and start-ups. I love the challenges of CDX, and have presented at several international conferences (including AVI – Italy 2001 - 98, CHI 2001, Studio 2001, and Interact 1999) and published in international trade magazine, Interfaces, Autumn 2000. Recently I served on a panel at Cisco’s Experience Design Day examining design best practices and innovation for e-Commerce.

I am passionate about customer focus. Too often designers are tasked with building a page or a feature. As Experience Designers we must lead busy managers to pause and reconsider how customer needs/problems will play in business opportunities we are asked to address. We must facilitate broader thinking: how all service touch points a customer might encounter will impact the success of our solutions.

Collaboration with our business partners can help educate them with the benefits of design thinking.  When we’re successful we catapult the business with effective solutions that meet both customer and business needs. CXD only works and is most effective, when played as a team sport

For the past 12 years I’ve has the pleasure of raising twin girls. I enjoy rafting, reading, running 10ks and sprint triathlons, joining colleagues riding the Tour de Cure, hiking as well as art museums and live theater.